Posts

Low Poly Zombie

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Zombie to be used in real time engine. Diffuse, Normal, AO and Specular maps. <6000 polys, rendered in Marmoset Toolbag.

Zelda WIP

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Some progress on my Princess Zelda sculpt. Mainly worked on getting the look I wanted for the face and eyes.

Tiny Knight

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WIP of a tiny but heroic Knight.

Warframe Weapon Design Contest

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This is my entry for the Warframe Weapon Design Contest . The style of the game is amazing, I love the mix of sci-fi and ninjas and had a ton of fun making these. I didn't have time to texture them unfortunately. The weapon from concept to finished renders took about 5 days in my spare time. Keyshot Render ZBrush Render / Photoshop Voting starts once the developers narrow down the entries, I have my fingers crossed!

WIP Zombie 4

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Getting this Zombie decimated and then he's off to TopoGun for retopology!

WIP Zombie 3

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Still working on my ZBrush Zombie in-between other work. I decided to completely overhaul the shirt and spent a lot of time on it. Now I think I'm ready to move on with this character. Still needs some general clean-up before polypainting and retopologizing!