So after completing the very cool Rendering Organic Models in ZBrush and Keyshot tutorial with Peter Minister I decided to play around a bit with the Skin materials in Keyshot. So I dusted off this old sculpt I never finished, cleaned her up, polypainted some skin and imported her into Keyshot. Here are the results: I am absolutely ecstatic with what I got with a little bit of tweaking to the default skin material! I've never got such a realistic looking skin result with such little setup. It could still use a little more work (I think the SSS translucency is a little high) but now I'm ready to pose her, give her some hair and make some really nice images.