Posed my Zombie and rendered him in Marmoset Toolbag. 6196 polys with Diffuse, Normal and Specular maps. Created using Maya, ZBrush, TopoGun, XNormal and Photoshop.
Tuesday, September 9, 2014
Tuesday, July 8, 2014
Friday, January 10, 2014
This is my entry for the Warframe Weapon Design Contest. The style of the game is amazing, I love the mix of sci-fi and ninjas and had a ton of fun making these. I didn't have time to texture them unfortunately. The weapon from concept to finished renders took about 5 days in my spare time.
Voting starts once the developers narrow down the entries, I have my fingers crossed!
|ZBrush Render / Photoshop|
Sunday, December 22, 2013
Saturday, December 14, 2013
Still working on my ZBrush Zombie in-between other work. I decided to completely overhaul the shirt and spent a lot of time on it. Now I think I'm ready to move on with this character.
Still needs some general clean-up before polypainting and retopologizing!